“In Mortuus, everyone has the opportunity to create their own maps,” and maps are shared through the Steam Workshop. Official The editor is in the free demo. More tools and objects are planned, but they are not a high priority before launch. Official
How to share your map
- Publish to the Steam WorkshopYour map needs its own Workshop page before you can share it. Official
- Copy the Workshop linkFrom your map’s Workshop page. Official
- Post it in the pinned threadAdd name, difficulty, theme and unique features in “Workshop Maps | Share Your Creations.” Official
Rules in that thread: the map must relate to Mortuus and follow Steam’s guidelines. Official Browse everything on the Mortuus Workshop.
Current editor limits
- No bridge tool yet. Players fake bridges with props, but zombies won’t pathfind onto them. Players
- Default assets only. Creators describe their maps as built “with default assets.” Official
- Zombie rules aren’t editable yet. Customizing game rules is planned for the future. Official
What’s planned
| Feature | Status |
|---|---|
| More editor features, tools, objects | Planned, low priority for now Official |
| Custom game rules | Planned Official |
| Full mod support (custom enemies, weapons) | Asked by players; no answer yet Unknown |
Community maps to try
From the pinned showcase thread. Official Descriptions are the creators’ own claims; links open Steam.
| Map | Creator’s pitch |
|---|---|
| The Pyramid | Red, horror-inspired; a central pyramid linked to spawn by one hallway. Medium–hard. |
| Escape the Facility | Underground lab escape. Medium; 2–4 players recommended. |
| Site 19 | SCP-173 Containment | Small–medium containment facility. |
| Outdoor Arena – Night | Two rooms plus power and Ascension; built for XP and practice. |
| The Office | Office-themed, 4 players suggested — with its own Easter egg. |
| Hotel Lancaster | Push deeper into the hotel to unlock weapons and upgrades. |
| Alley Challenge | One room of alleys; no Ascension, no Second Chance perk, no overtuned wall buys. |
| Staircase Challenge | No Ascension or Second Chance; stats only from level-ups and vending machines. |
Design notes from the challenge maps
Creators balance maps by removing systems: challenge maps drop Gun Ascension, the Second Chance perk and “overtuned” wall buys such as the Bizon and PKM, leaving vending machines and level-ups as the only stat sources. Official It’s a useful signal of which pieces players consider strongest.
FAQ
Does Mortuus have a map editor?
Yes. The demo includes a Workshop map editor, and players are already publishing custom maps to the Steam Workshop.
How do I share a Mortuus custom map?
Publish it to the Steam Workshop, copy the Workshop link and post it with a short description in the pinned “Workshop Maps | Share Your Creations” thread.
Will the Mortuus map editor get more tools?
Yes — more features, tools and objects are planned, but the pinned FAQ says they are not a high priority right now.
Sources
Labels: Official store page or pinned post · Dev developer statement · Players community report, not confirmed by the developer · Press coverage.
- Official Pinned "Workshop Maps | Share Your Creations" — Steam discussions — 2026-10-21
- Official Pinned "Mortuus | Frequently Asked Questions" — Steam discussions — 2026-10-27
- Official Steam Workshop for Mortuus
- Players Community thread: "How do I build a bridge?" — 2026-10-28
- Players Community thread: "will there be wonder weapons" — 2026-10-27
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